Neal's MEL Package Online Help

Download the latest MEL Package ~ Neal's Website
 

Animation Layer

animLayerWindow(); animLayer.mel

Animation Offset

animOffWindow(); animOff.mel

Auto Backup

abakToggle(); abakWindow(); autobak.mel
When turned on, this feature automatically saves copies of your file to the specified backup directory. All backup files begin with "abak_#_" and are followed by the name of the file that it is a backup of. The backup directory is relative to your project directory. The max number of save files is based on the backup directory for the current project. If you switch projects, it will maintain a new set of backup files.

Auto Backup works by checking the system time periodically. Everytime the user changes selection (selects a different object, vertex, material, node, etc.) Auto Backup checks if enough time has elapsed to save another backup file. If you are not doing anything within Maya (and therefore are not selecting things) it will not save new files. Also if nothing has changed since the last backup save, a new save will not be made.

 

Get Maps

getMapsWindow(); getMaps.mel

Instancer

instWindow(); instamatic.mel

Light Lister

lightListerWindow(); lightLister.mel

Mouse Mocap

mouseCapWindow(); mouseCap.mel

Render Layers

rlRender(); renderLayersWindow(); renderLayers.mel

Render Selected

renderSelectedProc(); renderSelected.mel

Save Plus

savePlusProc(); savePlus.mel

Transform Copy/Paste

transCopyWindow(); transformCopy(); transformPaste(); transCopy.mel

View Playblast

viewPbProc(); viewPb.mel
Download the latest MEL Package ~ Neal's Website